Thursday, August 23, 2007

Lexical analysis Lexical grammar
A token is a categorized block of text, usually consisting of indivisible characters known as lexemes. A lexical analyser processes lexemes to categorize them according to function, giving them meaning. This assignment of meaning is known as tokenization. A token can look like anything: English, gibberish symbols, anything; it just needs to be a useful part of the structured text.
Consider this line in the C programming language: sum=3+2; Tokenized in the following table:
Tokens are frequently defined by regular expressions, which are understood by a lexical analyzer such as lex. The lexical analyser reads in a stream of lexemes and categorises them into tokens. This is called "tokenizing." If the lexer finds an invalid token, it will report an error.
Following tokenizing is parsing. From there, the interpreted data may be loaded into data structures, for general use, interpretation, or compiling.
Consider a text describing a calculation: "46 - number_of(cows); ". The lexemes here might be: "46", "-", "number_of", "(", "cows", ")" and ";". The lexical analyser will denote lexemes "46" as 'number', "-" as 'character' and "number_of" as a separate token. Even the lexeme ";" in some languages (such as C) has some special meaning.
A token doesn't need to be valid in order to be recognized as a token. In this example "cows" or "number_of" may be nonsense to the language, but are tokens nonetheless.

Token
The first stage, the scanner, is usually based on a finite state machine. It has encoded within it information on the possible sequences of characters that can be contained within any of the tokens it handles (individual instances of these character sequences are known as lexemes). For instance, an integer token may contain any sequence of numerical digit characters. In many cases the first non-whitespace character can be used to deduce the kind of token that follows, the input characters are then processed one at a time until reaching a character that is not in the set of characters acceptable for that token (this is known as the maximal munch rule). In some languages the lexeme creation rules are more complicated and may involve backtracking over previously read characters.

Scanner
Tokenization is the process of demarcating and possibly classifying sections of a string of input characters. The resulting tokens are then passed on to some other form of processing. The process can be considered a sub-task of parsing input.
Take, for example, the following string. Unlike humans, a computer cannot intuitively 'see' that there are 9 words. To a computer this is only a series of 43 characters.
A process of tokenization could be used to split the sentence into word tokens. Although the following example is given as XML there are many ways to store tokenized input:
A lexeme, however, is only a string of characters known to be of a certain kind (eg, a string literal, a sequence of letters). In order to construct a token, the lexical analyzer needs a second stage, the evaluator, which goes over the characters of the lexeme to produce a value. The lexeme's type combined with its value is what properly constitutes a token, which can be given to a parser. (Some tokens such as parentheses do not really have values, and so the evaluator function for these can return nothing. The evaluators for integers, identifiers, and strings can be considerably more complex. Sometimes evaluators can suppress a lexeme entirely, concealing it from the parser, which is useful for whitespace and comments.)
For example, in the source code of a computer program the string
might be converted (with whitespace suppressed) into the lexical token stream:
Though it is possible and sometimes necessary to write a lexer by hand, lexers are often generated by automated tools. These tools generally accept regular expressions that describe the tokens allowed in the input stream. Each regular expression is associated with a production in the lexical grammar of the programming language that evaluates the lexemes matching the regular expression. These tools may generate source code that can be compiled and executed or construct a state table for a finite state machine (which is plugged into template code for compilation and execution).
Regular expressions compactly represent patterns that the characters in lexemes might follow. For example, for an English-based language, a NAME token might be any English alphabetical character or an underscore, followed by any number of instances of any ASCII alphanumeric character or an underscore. This could be represented compactly by the string [a-zA-Z_][a-zA-Z_0-9]*. This means "any character a-z, A-Z or _, followed by 0 or more of a-z, A-Z, _ or 0-9".
Regular expressions and the finite state machines they generate are not powerful enough to handle recursive patterns, such as "n opening parentheses, followed by a statement, followed by n closing parentheses." They are not capable of keeping count, and verifying that n is the same on both sides — unless you have a finite set of permissible values for n. It takes a full-fledged parser to recognize such patterns in their full generality. A parser can push parentheses on a stack and then try to pop them off and see if the stack is empty at the end.
The Lex programming tool and its compiler is designed to generate code for fast lexical analysers based on a formal description of the lexical syntax. It is not generally considered sufficient for applications with a complicated set of lexical rules and severe performance requirements; for instance, the GNU Compiler Collection uses hand-written lexers.

Lexical analysis Lexer generator

CS 164: Programming Languages and Compilers (Class Notes #2: Lexical)
Compiling with C# and Java, Pat Terry, 2005, ISBN 0-321-26360-X 624
Algorithms + Data Structures = Programs, Niklaus Wirth, 1975, ISBN 0-13-022418-9
Compiler Construction, Niklaus Wirth, 1996, ISBN 0-201-40353-6
Sebesta, R. W. (2006). Concepts of programming languages (Seventh edition) pp.177. Boston: Pearson/Addison-Wesley.

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